Post by Knight on Apr 18, 2009 11:29:42 GMT -5
The Rules that follow are the rules of Role Play for the Zatch Bell Section, modded by Knight.[/i][/u]
- No Godmodding
This means to control the actions and words of the people around you. You are only to control your character. Controlling your Mamodo also counts as Godmodding, as your mamodo is controlled by Knight. Controlling what spells you learn and how soon you learn them is also godmodding.- You only need to make one thread in the RP section in First Spell after you character has been accepted.
- If you do not put a link to your battle form into your signature, then I will sick LordShadowFox on you, whom will put the link into your signature for you in the most embarrassing way he can muster. Which I promise you will be pretty darn embarrassing.
- Just like in the anime/manga, casting spells costs heart energy ("strength from within"). A table will be coming soon on how many spells you can cast at each level.
Casting a spell with more feeling also costs more energy. So screaming the spell as opposed to simply casting the spell, will cost roughly 2-3 units of energy instead of 1. Casting a more powerful spell also costs more.- The demon will not disappear until you consciously burn their book, either with a spell that can cause combustion or with a lighter/match.
- You must take whatever Mamodo/Demon you are paired up with.
- A single human cannot have two separate mamodo, even if they are twins, unless they are siamese or something like that.
How Much Each Spell Costs
Spell 1 -- .5 Units
Spell 2 -- 1 Unit
Spell 3 -- 1.5 Units
Spell 4 -- 2 Units
Spell 5 -- 2.5 Units
Spell 6 -- 3 Units
Spell 7 -- 3.5 Units
Spell 8 -- 4 Units
Spell 9 -- 4.5 Units
Spell 10 -- 5 Units
How Much Heart Energy at Each Level[/u][/b]
Level 1 - 3 units
Level 2 - 6 units
Level 3 - 9 units
Level 4 - 12 units
Level 5 - 15 units
Level 6 - 18 units
Level 7 - 21 units
Level 8 - 24 units
Level 9 - 27 units
Level 10 - 30 units
[/font][/blockquote]